Broadly offensive

What I find “broadly offensive” is the fact that Linden Lab’s communication efforts are about as effective as using farts for Morse Code. Daniel Linden posts in Keeping Second Life Safe, Together not only a definition of ageplay (finally), but also that depictions of sexual violence, extreme or graphic violence, and

other broadly offensive content are never allowed or tolerated within Second Life.

Please help us to keep Second Life a safe and welcoming space by continuing to notify Linden Lab about locations in-world that are violating our Community Standards regarding broadly offensive and potentially illegal content.

He follows up on New World Notes with some responses to questions from James Wagner Au, including this bald-faced lie:

There is no new policy in yesterday’s blog posting– our Community Standards have always prohibited broadly offensive behavior.

If you haven’t been following the recently increasing brouhaha over ageplay and Linden Lab trying to cover its ass, here is the pertinent part of the Community Standards, which Daniel Linden lies about:

Content, communication, or behavior which involves intense language or expletives, nudity or sexual content, the depiction of sex or violence, or anything else broadly offensive must be contained within private land in areas rated Mature (M).

First, what kind of idiots does Daniel Linden take us for? Second, what kind of idiot is Daniel Linden?

Now, I believe Linden Lab should do everything in its power to protect children. (It’s unfortunate that Linden Lab has directly worked against this by allowing floods of unverified accounts in the adult grid.) But prohibiting something widely legislated against, like real-life child pornography, is really a no-brainer, and in fact, Linden Lab should report to and cooperate fully with law enforcement authorities in any cases of real-life child pornography.

When ageplay first came up, I thought that eliminating virtual depictions of sexual situations involving child avatars was also appropriate. Even though I personally find the thought of such virtual activity sick and twisted, I’m no longer so sure that prohibiting it is appropriate. I was mistaken. While I believe that all of our activities in Second Life are real, in the sense that we cause the actions to occur and give them existence in our imaginations, two adults having sex or sexual fantasies while one or both is dressed as a child is not actually illegal. Unless it can be shown to harm actual children, there can be no justification for banning such behavior.

As a gay man, I cannot stand idly by when a policy that bans undefined “broadly offensive” behavior is imposed. I will not participate in policing Second Life, and I will not silently tolerate the existence of the policy. Such a policy itself creates an inherently unsafe space for me.

Arrr, there be pirates in Caledon!

The inimitable Duchess of Carntaigh outdid herself last night with pirate-themed music that got the crowd all riled up at a SLRFL fundraiser last night in Caledon Carntaigh. The other hostesses were Miss Fuschia Begonia and Miss Lapin Paris. I dare say a good time was had by all.

The dance animations worked surprisingly well with sword in hand. Luckily, no harm came to any of the scurvy, rum-swilling dogs that were present.

And oh, yes–I won an auction for two hours of DJing by Gabriel Riel, the Duchess of Carntaigh. Woot! There’ll be a party in Wyre. Stay tuned!

Speaking out against the war with Neualtenburg

Today I have sent this letter to the Caledon Forums:

Dear friends and neighbors,

I have today come to the conclusion that I can no longer support Caledon’s military activities. While the original goals are nothing but laudable, and many of you have poured untold hours of heart and soul into the activities of the current situation, I have chosen to visit abroad with my cousin Mr Paderborn until Caledon returns to a state of peace.

Perhaps it may be that I will find a way to contribute to the larger cause by taking some humanitarian role, and I may return from time to time for functions that are purely social in nature.

I look forward to the day when Caledon becomes once again a place of uncomplicated peace and contentment, and I return to my home in Tamrannoch, and to my lakeside cabin in the Highlands.

Yrs, etc.

Miss Hermione Fussbudget

(My typist also has some additional remarks on role-playing.)

Wyre arises from the seas

Today Wyre, the first [only?] island of Orcadia, rose from the [frigid? warm?] waters of the [stormy? rough? tranquil? calm?] seas of Second Life. Still under the influences of [tectonic? volcanic? glacial? sedimentary?] forces, its topography is as yet wildly unpredictable. The digital winds blow wildly over its primitive contours.

What kind of land will Wyre become? Who will settle on its [verdant? welcoming? sunny? harsh? windswept? quaint? magical? majestic? rustic?] shores?

Only time will tell.

Island woes

The Official Linden Blog said recently that “residents will usually get their new island within 4 days of the order being placed.”

NOT.

Update May 7: Sim delivered today. Not so much longer than four days, unless you’re anxiously awaiting a new plaything!

Events become less confusing

The machinima at Oolon Sputnik’s 500 Year Diary: Secret Policemens Ball is a fine result of Saturday night’s events. It shows considerable creativity, as do the swirling intrigues and drama being carried forward on various Caledon blogs. In addition, Mr Zealot Benmergui very graciously stepped out of character on the Caledon Forums to help out the clueless such as myself, and Guvnah Shang himself posted to the Forums to reassure residents.

Project Open Letter

While I have not personally experienced each bulleted item in Project Open Letter, I’ve had some of those bugs as well as being tired of other, “ambient suffering” glitches that seem to be perpetually with us. I fully support the open letter’s plea that Linden Lab give priority to stabilization and scaling over new features. I’m especially glad that the authors added this:

We remain fully supportive of Second Life and are more than willing to continue doing our part to help, . . .

I enjoy SL so much, most of the time I’m just delighted to be able to be at play there and overlook the ongoing problems. But it would be so much nicer to have teleports and sim crossings always work, and attachments to stay put, and friends, groups, and search working consistently! So I’ve signed the letter.

Quakerism classes

Because the Quaker group in Second Life includes both experienced Friends and those discovering Quakerism for the first time, I’ll be offering a series of four classes on Quakerism. Come for one or all!

Four Tuesdays: May 8, 15, 22, and 29, 6:30-8:00 PM SLT/PDT (9:30-11:00 EDT)*.

Classes will be held at First Friends Church of Second Life (Quaker/156/22).

SYLLABUS
A class of four sessions begins with the assumption that most things are left out! Here are the topics I plan to present:

May 8: Quaker History
The Religious Society of Friends from the 17th century in England to today all over the world.

May 15: Biblical Origins of Quakerism
We will be using the Friendly Bible Study method on John 1:1-9. If you have a preferred translation of the Bible, please come prepared to share the text in your version.

May 22: Meeting for Business
How do Quaker meetings and churches make decisions? What are the roles that are involved?

May 29: Quaker Spirituality
What are the distinctive elements of Quaker spirituality? What practices do Quakers use to deepen our spiritual lives?

The classes will include a combination of presentation, exercises, and discussion; the balance will vary considerably from week to week.

  • I’m sorry that I’m not able to commit to a series of weekend times that would include people far from my own geographic location.